Nope.
I don't want to remove them from the game. Well, maybe the suicidal blink spell...
But there are still times that I would script breath of winter on my sea king, and touch of madness can still useful in many situations. My only issue with these last two spells, is that I really don't want them cast unless I script them. Granted they can still pop up if the mage has gems, but most guys with gems will hopefully cast more entertaining and less disruptive spells instead. If the guys with gems begin to waste them on these spells when other items were scripted, then I will likely disable them the next turn.
@Frostmourne27,
Thank you for confirming that. I had read somewhere that you could, but had never tried it.
One of my blink spamming monkeys can be seen in the banner below: