Re: Stronger Planets mod idea
Something else with the planetary defense missles. The reason you have to make a new component instead of using a weapon platfom mount is that mounts dont work right for seekers. You can extend the range with a mount, but it will only appear to extend the range. The missle will still disapear at the limit of the range set down in the component file.
But there is something you can do that is interesting in this regard. The absolute range limit for any weapon in the component file is 20. You could make a planetary defense missle that has a range of 20, and then make a +15 range weapon platform mount for seekers. The missle will still only do damage out to 20, but it could target and launch against anything on the combat map. If effect it could "lead" the target, since the ship will be moving in towards the planet. By the time the missle runs out of gas the target may have closed the distance and be in range.
I can see a possible problem with this though in strategic combat. If the attacker designed a large, powerful ship and gave it orders to not get hurt, the planet may send waves of missles after it without doing any damage while the rest of the ships move in and bLast it.
Geoschmo
[ 05 February 2002: Message edited by: geoschmo ]
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