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Old July 17th, 2007, 04:47 AM
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AngleWyrm AngleWyrm is offline
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Default Re: OT: Game Theory/Statistics

erm...uh...hehe...uhh...Fire!Fire!...hehe...

There are two levels of victory to this game, the battles and the war. It looks a lot like elections...

If we count the number of games won, Then then the top four strategies won 50, 49, 47 and 46 games out of 107. The next winners were farther behind, with scores of 42 and below.

Winner(50 games won): {7, 18, 18, 2, 9, 3, 18, 5, 2, 18}
Won 35 games by taking 6 territories, 14 by taking 7, and 1 by taking 8.
Some strong pieces, some secondary, and some weak. Nice unit mix.

2nd place(49 games won): {17, 3, 17, 3, 17, 3, 17, 3, 17, 3}
Won 31 games with a 6-territory lead, 17 with 7, and 1 with 8.
Two piece battler, strong units with escourt.

3rd place(47 games won): {2, 10, 1, 18, 19, 3, 20, 2, 8, 17}
Won 39 games by a score of 6 to 4, and 8 games 7 to 3.
Similar to winner, but also invested in a couple expensive super units.

Honorable mention(46 games won): {17, 0, 17, 0, 17, 0, 16, 0, 17, 16}
Won 46 games 6 to 4.
Tank spammer; got what he wanted, but lack of unit mix cost a few games.

Also, some people chose numbers > 20;
Here is the distribution of numbers chosen (unit strengths):



This distribution suggests that unit strengths of 19, 9 and 4 would make a good unit mix against that group of opponants. [EDIT]Yep: {19,19,19,19,4,4,4,4,4,4} did very well. Four battlecruisers with heavy fighters as escourt. It pays to know thy enemy.
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