
July 17th, 2007, 10:33 AM
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Major General
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Join Date: Jan 2004
Location: Columbus, OH
Posts: 2,204
Thanks: 67
Thanked 49 Times in 31 Posts
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Re: Perpetuality - The 60 Player MegaGame (Signup)
Quote:
Foodstamp said:
Aye. The reason I think this is a bug is because I was able to kill SaintDude's Risen Oracle in a similar manner in a few games. His was not able to retreat before the time limit, so he exploded on the field. I think the game considers them both as dying in grey areas like you suggest, but I think there is a good argument for fixing it where if the battle took place in your dominion, then you get your immortal back.
I was a bit disappointed and shocked, but so it goes. A 4th nation had just started offensive maneuvers against me anyway so I was toast no matter what!
One tip for you Baalz. Know that your new neighbor uses NAPs as a means to sate an enemy he fears, just long enough to forge a massive alliance to defeat them.
I wish you the best, I had a lot of fun in our little war.
To the rest of you guys that attacked me after I went to war with Baalz. I hope your pretenders diaf.
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I can confirm this happened in the Armadillo game as well. I was extremely surprised when the Argatha opponent's risen oracle died, unable to retreat after routing, on the battlefield and then never came back.
Jazzepi
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