Re: Ringworld and Sphereworld Construction Questions
i dont know man, 21 spaceyards could crank out a hell of alot of organic dreadnaughts. something on the order of five a turn, if you designed them with even-cost organics and minerals.
I always wanted to see if a single massively defended sphereworld could fight off all the other players in a large quadrant, but in 1.49 it generates errors if you try to start combat with too many units in play. and if you max out the cargo on your sphere, you definitly hit that 'too many units' level. somwhere about 100 weapons platforms or 1000 fighters if i remember right. does gold fix that bug?
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...the green, sticky spawn of the stars
(with apologies to H.P.L.)
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