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Old July 28th, 2007, 03:25 PM
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Default Re: Some notes on MA Mictlan update

This is great, I love nations being added to rather than just nerfed and this makes MA Mictlan different from its EA/LA relations.

Everything you suggest is great but the following 2 changes go along way to turning MA Mictlan into abit of a superpower:-

Quote:
Kristoffer O said:
Sky Priest: 2A2P flying, 160g, home only.
Mictlan priest: FWNS random -> FAWNS random

Eagle Warriors: Something will happen to eagle warriors. Either loose home only, or switch home only with jaguar warriors. Compensates MA a bit for not having easy access to sacred demon fliers. A bit worried that it is too powerful though. They are pretty offensive with heavy blesses.
Having both Jaguar warriors and eagle warriors recruitable everywhere would be far too powerful. But switching them around just in MA would be great, so Jaguars are capital only and Eagle warriors are recruitable from every castle.

EA/LA it stays as is ie...Jaguars every castle, eagle warriors capital only. Thematically it is easily justifiable in that the Lawgiver has raised the eagle warriors up and the jaguars are out of favour.

The A2, P2 flying mage is also a rather powerful edition, it is perfect for blessing your troops and it can easily be made into a powerful raiding thug. It also gives MA Mictlan access to spells like fog warriors, just put A4 on your pretender to build bag of wings/winged helmet.

This means in practice you are going to meeting Eagle warriors/Jaguars with 2 lvl 9 blesses backed up with Fog warriors. Too powerful? Probably, especially as it opens up Arrow Fend too, which overcomes Mictlans vulnerability to missile fire.

I suggest A1 with perhaps a 20% chance of a additional air. A2 is too powerful.

Would'nt the fire on the priest open up flaming arrows/wind guide combo?

I personally like powerful nations but I am just pointing those problems out so you can avoid threads like, 'Isn't MA Mictlan far too powerful' threads.
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