View Single Post
  #43  
Old July 30th, 2007, 01:11 AM

Stryke11 Stryke11 is offline
Sergeant
 
Join Date: Oct 2006
Location: Bay Area, CA. USA
Posts: 220
Thanks: 1
Thanked 0 Times in 0 Posts
Stryke11 is on a distinguished road
Default Re: AWIY\'s blacklist of dishonest peoples

Which actually brings me to something I've been pondering lately. Why does it have to be all or nothing? Historically, more than one nation has worshiped the same god, and since the dominion scale represents the conversion of a province, it would be awesome to have some mechanic (like culture influence in Galactic Civilizations 2) whereby a province can rebel against it's owner in favor of the god they believe in. This would give having a strong dominion a bit more teeth. Also, in some cultures, there are a number of gods who work in concert, a pantheon, so there is no real reason alliances of like minded nations can't happen, perhaps both gods can ascend? If it has to be all or nothing, you still wouldn't normally kill every man, woman, and child in the nation your conquered. Just the leadership. It would be cool if you received some kind of assimilation bonus when you conquered a nation, reflection that nation's skills being worked into your society. Say cheaper forging if you conquer Ulm (maybe only in their home province). I can't think of something every nation can offer, but I'm sure those of you who love those nations can. Maybe it could only work in SP just to add to the atmosphere, and so as not to unbalance MP.

Sorry, this has nothing to do with blacklists, but HoneyBadger just caused me to think a little bit about this .
Reply With Quote