I think everyone knows this sort of list is DOA.
I agree with Baalz - NAPs are a part of MP Dom3 whether you like it or not. Part of the strategy is the diplomacy of working within that artificial limit to get the best deal.
If a nation won't form a NAP with me I assume we are at war and act accordingly.
However - there can only be one winner. I do think that people that honor NAPs to the point of denying themselves the win are silly. If breaking a NAP gives me a reasonably good shot at completely clinching the win, I'll probably do it. Otherwise, with your reputation on the line, it's almost never worth it.
I will admit enjoying reading about the fallout in games were a "secure" pact is broken.
