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Old August 1st, 2007, 02:56 AM

Lazy_Perfectionist Lazy_Perfectionist is offline
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Default Re: Firewall problem

Windows? What version? Linux? (I'll assume WinXP for the moment)

Find the IP address of your machine. (See TOC, starting page 19)
Go to the start menu, and look for "Run"
You'll want to open up a command prompt "cmd"
In that command prompt, type ipconfig.
You'll get a number that looks something like
192.168.1.# or 192.168.0.#. The pound is some number from 1 to 255. This number represents your machine's ip on your network (not the internet as a whole). Remember this number.

As a side note, if this works for a while but then stops, consider asking about static IPs. I'll tell you how to assign yourself a permanent one. Thats another lesson though.

Use that user guide for a reference.
You'll want a custom policy page 27 (33 out of 130). Also see page 28 (using the first number displayed by my reader from now on- adjust if it doesn't match).

As described on page 29, you may want to start from the high template, than customize. My hardware firewall doesn't need any particular customization, so I'm not certain exactly where the problem you're having originates.

Consider the DMZ your very last resort. That puts a your machine outside of the firewall. It's practically the same as turning your firewall off, except it won't expose other machines on your network.

TCP, port varies based on game, continued tomorrow. Sane tomorrow? Lucid.

Late night.. short form, not certain which method to use ATM.

Port Forwarding (try second) pg 40 something.
If networked game has port 2222, than
set at start and end range. Put IP from above in lan Ip address (192.168.1.#). Enable then add, then test.

First thing to try
Port Triggers p48
Protocol is TCP.
Port Start/End is 2222
Session Chaining Disabled (this game only needs one port).
Session Interval Zero.
Address replace probably disabled.
Multi host almost certainly disabled, if player.

Uhmm... sorry for scrambled brains. Starting point this hopefully is.
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