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Old February 21st, 2002, 02:18 AM
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Default Re: Malfador, Bring back retreat option from SEIII

quote:
Originally posted by geoschmo:
...
I suppose that allowing retreat would simulate the effect, but really combat should not occur to begin with, until the persuer catches up to the colony ship.



Yes, definitely, unless only some of the ships retreat. That is, the game should determine which ships are retreating and if they have the speed to do so and a legitimate retreat direction, and then only start a combat where there are ships that aren't running or that are too slow to get away.

PvK

Edit/P.S.: Of course, ships should still be able to change their minds during combat and retreat, for example if they get bLasted but still have speed.

[ 21 February 2002: Message edited by: PvK ]

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