View Single Post
  #24  
Old August 2nd, 2007, 05:01 PM

Micah Micah is offline
Major
 
Join Date: Dec 2006
Posts: 1,226
Thanks: 12
Thanked 86 Times in 48 Posts
Micah is on a distinguished road
Default Re: Allegiances (Team Game, Experimental - Recruit

Bidding works by either having the players give up a portion of their design points to get the choice they want or giving some sort of bonus to the people/teams that don't get their first choice (or a combo, I guess).

For example, say we're dueling on a small map, Helheim vs Marverni. I would bid say, 500 design points on Helheim, which means if I get Helheim I'd leave 500 design points unspent when making my god. You can then do either one round or multiple rounds of bidding. If it's one round puts in a bid at the same time, and whoever bids the most "lost" points gets the nation at their specified handicap. If there are multiple rounds each player goes back and forth, nudging up the value until only one person is willing to take the handicap.

Similar situation with bonuses, only in reverse.

Oh, and Abysian blood hunting is easy, since you don't have to make any hard choices...you ALWAYS get a blood mage every turn with MA Aby...cap only sucks, but there's a certain simplicity that comes with it that's nice.
Reply With Quote