quote:
Originally posted by grahamd:
I was wondering whether anyone can give an opinion about the ability of the AI with the latest patches.
I started playing SEIV in June Last year and found the AI to be just too easy to beat, not agressive enough and had a bad case of aneasia - it would keep sending fleets into the same situation over and over again when it should have realised that they wouldn't stand a chance.
I'd like to play again but would like to hear whether it gives a good game and which mods are likely to be the best.
Thanks
It has gotten smarter. I've had a few surprises in tactical combat of late. Ships are acting in ways they never did before. You can still out-maneuver it, though, because it has to draw its behavior from the scripts. The strategic level is difficult for any AI, and I don't think it's gotten much better at that level. Improvements in the available commands for the AI control files may be necessary to really improve its strategic performance.