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Old February 15th, 2002, 12:36 PM

derb derb is offline
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Default Re: Keeping your distance (II)

Nice to know number of squares range from an intellectual point of view but it doesn't help much when playing strategically because crossing a system warp point to warp point is a different distance each time so it is hard to know how many warp points you can cross (and it is sometimes hard to figure out the path your ships will take from one place to another, distant place).

It is interesting to know that range is in squares and not in number of turns - so having faster engines doesn't help as I thought...
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