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Old August 6th, 2007, 04:05 AM
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Slick Slick is offline
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Default Re: Some random SE:V questions

Quote:
Imperator Fyron said:
Slick said:
"You are missing the whole point. It shouldn't have to be modded in."


See, the problem is that one will never be satisfied with the stock data set, because there are always more stupidities to uncover.

Yes. So, SEV was released 10 months ago; where are all the mods? SEV is the most moddable game I have ever seen and there were numerous people, myself not included, that screamed to have MM make every aspect of the game moddable. So where are the AI mods? Where is TDM? Where is Devnull? Where is Pirates & Nomads? The MM SEV mod website is empty, but promises "Coming Soon". 10 months go by and the most significant mod, Balance Mod, exists mostly to balance the game the way it should have been in the first place. I'm deeply sorry if this offends anyone and I'm not trying to hurt anyone's feelings, but it appears to me that making the game so moddable, at the expense of making the game better has yielded only a handful of mods, most of which only change a handful of moddable things. I'm not slamming mods or modders, but it seems to be a waste of effort to me. For each moddable parameter, the game engine has to be able to handle a wide range of different things, there has to be error checking, etc. It seems that this effort would have been better spent on MM just deciding how the game should be and tweaking it to make it work well. After 4 previous versions of SE, MM is surely able to choose wisely.

Yes, since nobody is satisfied with the stock set because of stupidities, where are all the mods to address these? Are we to suddenly expect a mod explosion in the next 10 months? I hopefully await.

For the record, I was happy with the SEIV stock data set with the exception of the crappy AI, which TDM solved.

p.s. Thanks, Kwok for making BM. It sure makes SEV better.
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