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Old August 7th, 2007, 08:57 AM

sube sube is offline
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Join Date: Feb 2004
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Default Problem with shapeshifting

OK my problem is the following: I modded a unit1 which can shapechange into unit2 via the #shapechange command. Unit1 has F2B3, and unit2 has no magic paths. The result is that unit2 also gets F2B3, which i do not want.

So i add to unit2:

#magicboost 0 -2
#magicboost 7 -3

This takes out F2 from unit2, however B3 is still there. Is it a bug, or am i missing something?

On a side note, unit1 shapechanges to unit2 when wounded during a battle, reverting back to unit once the battle is over. I thought that was the case for #secondshape and #firstshape only. So, is this also a bug, or is it working as intended?
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