Re: Vengeance of the dead, what the hell
It is always a big deal when any unit dies due to a bug. A defender dying because
of the time limit is a bug, or at least goes against precendent and common sense.
Once again, I believe that the number of vengeful souls should remain uncapped, and
that the spell should remain relatively low level. But I also think that the
target should survive the experience if he wakes up before shades get him.
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No good deed goes unpunished...
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