Re: Does the AI Boost?
I haven't tried playing against the kobold mod, but it has a nice summon mechanic. It has a rare expensive (pretty nifty) commander that gets (I think) 3F2H +50%FE. Then it has a summon spell at research 0 that requires 4F2H. So a good portion of the commanders can cast it, but the commanders are about 350-400g apiece so going for that random doesn't happen to often.
His summon spell is 3-5? nice units, similar to upgraded celestial soldiers, for 15F gems. It could easily be 1 of those as a commander and then you have a thug.
High priced casting commander (wonder if the AI would even build?) but good abilities beyond paths, sacred, almost a thug in its own right. Moderate priced summon at 15 of a primary gem, and beefy when summoned.
If the AI won't recruit the high priced commander it could even be made more simple by keeping it at a common path lvl, but you also want to avoid the summons that is so worth its cost it becomes the nations primary goal.
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