Quote:
Foodstamp said:
The AI loves to summon. If you want to make sure that it uses the custom summons, be sure to set them to research level 0.
I use quite a bit of custom summons in my mods and it has been my experience that if you set it to research 0, the AI will summon like crazy, but if you set it to a different research level, it may take the AI a while to get there.
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Yeah perhaps I will set it to level-0 to test but level-1 in practice. Since you wouldnt want the AI to be summoning thugs before it was near the correct time for kitted thugs to be making thier appearance.
I havent actually looked at spell modding in some time - can you make entirely new spells these days? So like a ritual spell with an effect to summon unit #X or something? Or will I have to go through and pick out a couple of summon spells and override them?