Re: New Mod: Sgqwonkian Crisis
Oh.. I thought the only crash was on the highscore screen (as it crashed when I went to view the highscores), which is what the game.cfg issue has to do with. I've only tried the actual game once (the third mission) and it didn't crash (on PC).
Is the crash you're seeing always occurring at the beginning of the game ie. when it should generate the universe? There are/were situations that could cause the game to hang such as not having enough quests of specific type to distribute on the map (defined by distribution.ini), but the patch should actually fix these.
The mission you choose should not affect any of this unless a mission launches a quest that crashes; but that appears not to be the case. Have you tried if different map sizes behave differently?
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