Re: Possible ground combat bug??
Thank you very much Mephisto.
What do you think is this something that should be corrected or do we just keep this in mind when we design our troops?
The reason why I ask is that if shields will work in ground combat troops will be extremely powerful against the militia!
An other observation: if you use weapons with a reload of 2 for troops, damage is still done to the militia every turn.
About the emissive armor effect: I thought that the emissive armor was not working the way as you describe it (and as it should!) but once the damage goes beyond the limit the emissive effect gets completely lost. But this was only for the large ship components not for the small troop/fighter component. I never tested this myself but there is an long topic about it in this forum.
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