Re: Interested in SE-V -- differences to GalCiv II
SE4 _suffers_ in ship design? What? Its quite superior to the 97% useless slot layout of SE5... If it had the inner/outer/armor lists of SE3, it would be perfect.
Regarding AI requirements, you would be better off with SE4 and the TDM mod (which just alters AI). AIC and Carrier Battles also have some good AI, but are widely divergent from the stock tech tree and best saved til after you become familiar with the game. AI has never been one of SE's particular strong points, though mods have been able to make it fairly challenging. SE5 has some AI related mods in the works, but as of yet they lack the amount of refinement that SE4's mods developed over the years.
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