Re: Maenads and siege
So, let me clarify myself.
I have no problem with Pangaea being hard to defeat and such. After all, having besieged enemy's capitol, you cripple him hard enough already. But its rather unfair for Pangaea's enemies - imagine being spawned close to aggressibe Pangaea, defeating it and stalemating for the rest of the game. Pangaea denies you a chance to win, simply by being there. Mind hunt may be not an option if Pangaea was clever enough to hire a lizard shaman (mind hunt isnt as uncounterable as VotD, har har).
I really felt for these monkeys. I think these maenads shouldnt spawn inside a besieged castle - they cannot get inside, after all, its besieged. Maybe let the spawned maenads attack the sieging army instead? It would be quite thematical - crazed maenads throwing themselves on these between them and the music that drives them with extasy.
|