Re: General Tipps / Things not to do / Scripts
1. Mages will *usually* cast Spell X if there is a valid target for X in range. That much will get you through 90% of "my mage didn't cast X" moments.
2. Basic commanders should be scripted "stay behind troops". If you want a fighting commander, start with something with 20+ hp and decent attack and defense stats. Give him/her some equipment. You can search various threads on units and equipment for "thugs" on this forum for specific suggestions.
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