Re: Modding question (Rituals effecting units)
Uh, effect 10081 is damn interesting. I've checked some damage values that are not normally used.
Damage:
11: Every combat, every turn, every unit has a chance of being damaged. All units loose their armor in the first battle.
12: Every combat, every turn, there is a battlefield-wide fear effect.
13: First round every unit able to go berserk does so (nice!)
Edith sais: Ah, these are the 81er effects ritualised.
Edit3: Ah, I just checked "growing fury. Interesting. Me likes!
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