Re: Very much out of character
2. Sorry, I should have been more clear. No no, I wasn't suggesting you give them air in addition to what they have already, just in replacement of something else. You could remove one of the girls, and add a "hanged girl" and associate her with air.
3. It doesn't have to be flying. It would just be nice to have a priest that doesn't move slow than most of the units. Again, this was only a suggestion on how you could provide them with a way to deal with low morale. If it fits into the flavor or not, that's up to you. I believe, and I could be wrong, that fanaticism and sermon of courage stack.
4. Again, just another suggestion.
1. I keep using the calvary because there's nothing else that I felt was going to be effective against archers. IMO, the mêlée troops suffer exactly the same problem that the calvary, except the problem is even worse because they move much slower than the calvary. So not only are they going to route from arrow fire, they're going to do it from much farther away relative to the archers then the calvary. The only thing I probably could have built instead was the high protection high morale shield less troops, but then those are demons. The fact that you can banish them always kills it for me, and that's just another "archer" unit to bash on them while they're crawling across the battle screen. It's such a huge liability, and for note, one of the nastier things that happened in the last battle I fought in was, of course, the much feared banishment spam.
Honestly I don't really have a vested interest in what you do with the nation. It's a very neat nation thematically (I love the drown/burned/buried girls for mages). I'm just giving suggestions. I don't want you to feel offended over what I've said, I'm just trying to voice what my experiences were picking up the nation and playing it in multiplayer.
Jazzepi
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