Re: Three questions regarding sacreds.
It is true that map spells (including teleportation) are resolved after stealth.
However, Mind Hunt, is effective vs. hidden adversaries. And I am pretty sure if you lose your stealthy leader while in an enemy prov, the whole squad is effectively vaporized. I have used this tactic to clear out stealthy raiders, using multiple mind hunters to blanket the provinces around / including where the raiders last appeared. Even if the Mind Hunt is not successful (which it often is vs. normal stealthy leaders), you can locate the raiders by keeping track of which mind hunters target which provinces.
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