Next one...
The modding manual sais, you can use the numbers 67 to 79 to create new nations without overwriting existing ones.
I have now tried 67 and 68 and in both cases I seam to start from other nations:
This is, when using 67 I start as Ryleth...something.
#clearnation, #clearrec and #clearsites
fixes most of this, but the nations still has Ryleth national Pretender (at least the Amphebean one) and more problematic, Ryleth national spells.
Am I doing something wrong, or is it just, that I need to find a "blank nation" in 67-79 that has no national spells?
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