Re: Three questions regarding sacreds.
Just tested this, and Micah is correct (with a caveat).
Assassin spells, teleportation, and seeking arrow are all ineffective vs. stealth units.
Leprosy, murdering winter, and the 2 fire remotes do work with the following caveat. If the stealth unit is hiding in or sneaking out of a province that belongs to the stealth nation, then the stealth units are susceptible to the above spells. If the stealth units are hiding in or sneaking out of an independent prov or a prov owned by an opponent, they are immune to the above spells.
In other words. . . if you suspect a spy in one of your provs, the only spell that can take out the spy is Mind Hunt. However, if some stealthy raiders take one of your provs, you can use the above spells to retaliate.
It should be noted that Mind Hunt can take out an entire stealthy army (providing that it is in enemy/independent territory) for 2 gems, a much better investment in terms of both efficacy and cost than the other mentioned map spells.
Clear as mud?
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