Re: Something Serious
Shrapnel has a great record of supporting games, which are very modifiable by the players and should be rewarded for their championing of a good idea. With that kind of innovation comes the curse that someone else is going to copy you, which is generally good for the consumer, if hard on the innovator.
That said, the idea needs to be backed by strong initial design. SEIV is great, but Armies of Armageddon left me cold. In fact, it left me so cold that I wrote a review against the game and Shrapnel demonstrated their integrity by leaving it on the reviews page. Runesword, AOA and SEIV all use the modifying concept and, as Richard says, there is no harm in having a similar game out there. This new game happens to be in the same genre as our beloved SEIV and is with a different publisher. Let us see if it has an initial design to match (or beat) SEIV or if it is an Armies of Armageddon. The competition is going to come no matter what (MOO3 anyone?) and the SEIV team (and community) will have to rise to the challenge.
Given their past record, I don’t doubt they will.
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