Quote:
krpeters said:
I find that SP games with ocean in the corners (mainland approximates island as much as possible) works best, keeps some AI's from having a much better start (corner) than others.
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I recommend anyone doing SP maps use very little sea/water provinces because most AI nations lack the intelligence to conquer sea/water provinces. Thus the more sea/water provinces the greater advantage human opponents will have unless most of the AI opponents within this future game have the ability to easily attack sea/water provinces.
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The AI land nations almost never organize armies for attacking sea/water provinces.