I'll add descriptions in for warp points and storms with obscuration effects. I might not put in the implicit level, but will indicate if it's beyond low level sensors etc.
The max range strategy is sort of a problem with SE:5, which may or may not be fixed in the v1.50-ish patch. With a short range of 50, optimal range will more or less work the same as max range but without the "target leading bug".
I fixed most of the tech chart typos for v1.10.
The defense modifiers were typos in the formulas but have been fixed.
