Re: MA jotunheim
I wouldn't take n9, regen is too easy to get on the thugs and beserk doesn't help enough. E9 is nice for the Jarls, though. Probably not worth it. I'd still go with a minor bless and paths that expand your magic. Wouldn't play it again with out at least enough earth to get hammers.
I'd agree on 8 dominion. 9 for awe, if I'm going with an awake SC, otherwise 6 or 7. Pushing cold is nice, but not as important for MA as for the Neifels.
And I can't emphasize Luck enough. The heroes can turn a game around. Extra gems are nice too.
Of those builds, I'd go with enchantress (Or some other rainbow. Why not a Sage?) Maybe drop a few of the paths that are covered by the nationals, unless you've got plans for specific combinations.
As an SC the Bog Mummy is still vulnerable to Mind Duel, so you'd be very limited using him in the mid game. And you've got thugs to fill that role.
The Son of Neifel gives you early expansion, but not much else. No magic you don't already have.
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