Quote:
krpeters said:
How does the game determine the amount of starvation?
It seems to me the most sensible way would be to randomly allocate the food shortages. So if you have 300 size-2 troops (eats 600) in a province with 500 supply, the 100 points of food deficit should be randomly allocated... anyone who gets one will show "starving"...
Mmmm, that might explain the high disease rates. 300 troops in a 300 supply province will all be on 1/2 rations -- and they'll all be diseased in a turn. Ouch!
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The worst part of starvation is the AI is unaware troops need food supplies. This results in the AI opponents sending hundreds of troops across small wasteland provinces causing serious starvation and disease for what normally would have been a good army.
Ideally the AI opponents should be immune to starving since human opponents have so many other game advantages.
Watching the AI blindly starve it's own armies is as painful as watching an american football team not protect its own quarterback.