Re: Devourer of souls
Why would i spend 20 nature gems, on top of 30 d gems, to get a flying thug that kills things at best at a rate of 1 per turn? Especially one that can die to chaff?
I can think of many better ways to spend those gems at conj 9.
It is a fairly cool concept. It is just not slotted appropriately and costs too much.
I am far from certain i would rather have a dos or a behemoth, and I am quite certain i would rather have 3 behemoths than a dos.
If the attack was ranged, like "life for a life" then it would definitely be worth the 30 d gems and a conj 9 position. Of course then, i think its ammo would need limited to 12, after which it would go trampling.
If it is left as is, i think a better position would be conj 5, and reduce it cost significantly.
*** I want to point out, as I have in the past, that my criticism/suggestions are my tiny part to make an epic game perhaps even better.
Dom III is my favorite strategy game ever, as is, and I think it is awesome that the developers continue to patch and tweak the game-which takes a lot of their time-for free.
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"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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