Re: Sylvania
I'm not trying to get people to join. Quite the reverse, I'm explaining to Tuidjy that he'd be wasting his time playing Sylvania in this game. Besides, we already have enough people to start and they're mostly using nations with similarly overpowered stuff.
I'm not revealing any strategy. This is all stuff they'd find out in 5 minutes if they looked in some of the mods that have been picked.
If simply telling people about the units in an available mod that will be in the game is counter productive then I wonder what you would consider 'productive',....
Perhaps refusing to share any information on the mod? Ensuring that I win by picking/creating the most overpowered mod possible? Duping people into entering a knife fight with a toothpick?
All of the above seem counter productive to me.
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