Re: Urdheim, The Infinite Horde
There's been some chatter bout this mod recently over the forums and in the IRC channel and the consensus is that they are pretty heavily overpowered. Not crazy can't be beat overpowered, but probably stronger than any of the dom3 vanilla nations.
Now I haven't looked into this fully, but the main areas of concern appear to be the pretenders (not so much the immobile one though) and the troops that summon allies. Summoning is a very powerful ability and hard to balance - I've made summoning units that were far too strong before myself. If you're still around, Saulot, I think I can round up comments from various people about the balance and make some more detailed suggestions at a later date. Everyone does seem to agree that they're a very interesting and cool nation, just with a pretty major balance problem.
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