Re: Urdheim, The Infinite Horde
It was the troop summons and the spell summons if I recall. When I tested them the summoning of basic infantry was very powerful - with even just a handful of leaders doing it you could work up a pretty crazy force and over time it just gets bigger and bigger, all with very little in terms of cost. Also, the kobolds themselves aren't actually very weak, when they get stuff like the doubleshot - I mean they aren't elites or anything but I really wouldn't consider them as swarming chaff.
In the next few days I'll get a bit more feedback on the balance and do some testing of my own. They are certainly a nation that could be balanced without scrapping and units or concepts or anything, but they do appear to be a ways off vanilla power as it stands.
I'm realising that I honestly haven't tested them enough right now to call them overpowered for sure, I just thought it was only fair to bring up the gist of what I'd heard in this thread. Saulot said he was concerned about balance (which is a very good thing), so I'd love to help him out.
The lich dragon pretender is too strong though, that I can say for sure ;]
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