Re: Placeholder for new Megagame - Evermore
I actually do not know why we can't vote to eliminate gem producing items from the game. That would eliminate much of the micromanagement.
IMHO, that is one thing I would like to see the developers eliminate. Why intentionally add a micromanagement strategy to the game?
Gem producing items also undermine the importance of globals that give gems.
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"War is an art and as such is not susceptible of explanation by fixed formula."
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