Re: Are Clams worth empowering for?
By turn 60 in 1 game I am in, the clam production already is over 100 per turn.
Blood stones also need addressed.
The Alpaca game, is on turn 100 and the outcome is still in doubt, playing on Edi's fixed cradle of dominions map. It would be easy to have a wish a turn income by turn 100.
Gem producing items completely undermine the value of global spells designed to boost gem income.
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"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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