Re: Placeholder for new Megagame - Evermore
An easy bid system:
Each player submits a list of maximum ten nation bids, followed by a negative or positive number inside some interval, say between -30.000 and +10.000. A negative number means the population you are willing to give up, while a positive number is the bonus you want in order to play that nation.
An example: Homers list
1. LA Rlyeh -20.000
2. EA Lanka -15.000
3. MA Rlyeh -13.000
4. LA ermor -5.000
5. EA Caelum -2.000
6. LA patala -1.000
7. MA bandar Log +4.000
8. MA Jotunheim +7.000
9. MA ulm +10.000
10. EA marvereni +10.000
After that everyones bids are calculated and the winning bid is found for each nation. A winning bid is the largest negative value, or if no negative bids exist the lowest positive value. If one player wins several bids, he wins the bid with the lowest nation number on his list - the rest of the bids are removed, and the second highest bidder is found.
Example: say Homer above won the following bids
2. EA Lanka -15.000
4. LA ermor -5.000
8. MA Jotunheim +7.000
Then Homer plays EA Lanka with the starting population of 30.000-15.000= 15.000. The rest of his bid are removed, and the next highest bidder is found for LA ermor and MA Jotunheim.
*In the unlikely event two players gives the exact same bid, luck will decide between them who gets the nation.
*Players that doesnt win any bid or signs up for random nations are given a random nation among the remaining nations with the maximum pop bonus (here: +10.000).
I belive this will add a bit to the start since you are basically forced to evaluate at what price you are willing to play the stronger nations. Also the work for those setting up this game will not be that hard.
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