Re: OT: The Future of Computer Strategy Games
Damn, I would really love an strategy game that lets you do everything. Imagine Rome Total War, with real cities and towns of the period, every little tribe, and the player being capable of controlling as much or as little of the game as he wanted to, from First person combat to grand strategy.
In a game like Space Empires, I would love to let the AI control the game, and dive in and take operational command of the little colonial war going on against an sneaky race of pre-space flight creatures that inhabited a planet in the outskirts of my empire before my 100 000 civilian colonists setted up shop. And then go back and resume control of the empire's rule. Or maybe take control of a scout ship and explore the next star system. The posibilities are limitless.
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