The scripts and the data files have exactly 0 correlation with each other (besides AI building facilities and such by name). It is not possible to define new functions for use in the data files (other than planet temp type formulas that have explicitly hard-coded hooks in Formulas.txt).
Its unfortunate that you are building this now, just before Kwok has his new 1.10 version ready.
Any plans to make use of the extra comps and such in the
Multimedia Pack? There are a bunch of extra ones Agent Zero made for SE5, but that never got used in the game.
Any plan to update the
FQM integrated into the mod? Whats in BM 1.09 is horribly out-dated. Of course, there is a new beta 12 build just about finished, which can be seen on the Dev page.