Re: Well...talk about an intimidating game!
Well, Gandalf, it is regrettable, but occasionally quite useful. Middle Era Agartha can benefit greatly from an e6 pretender if you take magic 1 (or higher) and no misfortune burns down your lab. In that case its all about getting "Earth Blood Deep Well" up ASAP, and hoping you won't have to face one of the counters. Nations with air and astral magic can devastate a golem army, but hopefully you can get it up before the counters are a threat. On the other hand, even 5 attentive statues can devastate an entire wolf tribe province.
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