Re: Diplomacy
I'm amazed at how many people consider a 3 turn NAP to be an unbreakable pact. A 3 turn NAP is just that... a 3 turn warning that you are on the way to war. I've had 3 turn NAPs last for dozens of turns, and some that only lasted 8 or 10. I don't ever take it amiss when someone cancels an NAP, as long as they do it honorably and wait the full 3 turns. And I don't expect them to hate and mistrust me in other games from then on if I cancel one... we only agreed to 3 turns.
A 10 turn NAP, or a pact, is different. I expect to be on a much more friendly basis when under one of those.
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Be forewarned, anything I post is probably either 1) Sophomoric humor, 2) Satire, 3) A gross exaggeration of the power I currently possess, 4) An outright lie, or 5) Drunken ramblings.
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