Re: Question about Bugstatus and playability of SE
Basically, SE5 seems barely usuable for "pure" MP gaming to me.
The AI is seriously crippled as several ministers do not work at all (not brain-dead as in SE4, mind you, they're doing absolutely nothing !!) - I heard of the Pop Transport Minister and had no luck getting Satellite or Minelayers to work.
This not only makes the game a walkover concerning SP and MP gaming with AI players, it adds to (unnecessary) micromanagement as well ...
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As for AI the most effective work around to this problem so far is to simply use an American instead, they tend to put up a bit more of a fight than your average Artificial Idiot.
... James McGuigan on rec.games.computer.stars somewhen back in 1998 ...
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