That's not how I took your post here:
Quote:
This is an issue with how the stock game is set up, with bigger almost always being better. For regular (combat) usage, it doesn't make any sense to build small troops when you have larger available. For policing purposes, it doesn't make any sense to build big troops. The data setup has some diametrically opposed goals.
|
It seemed, by extension, you were saying that it would only be logical that bigger be better in this area so as to be consistent with the rest of the game. If you say that isn't so, then I must have been mistaken, and that isn't the case...my bad!
To which I will hasten to add that it would be wonderful if the ground combat were more...varied? That much it's clear (now at least, heh) we agree on. Maybe someday, after I get the fun of playing the actual game out of my system, I'll take a crack at it.
But seeing as how I'm just starting with 5...don't hold your breath.