Thread
:
Modding Forts
View Single Post
#
2
September 5th, 2007, 11:39 PM
Amos
Captain
Join Date: Feb 2005
Posts: 867
Thanks: 0
Thanked 41 Times in 19 Posts
Re: Modding Forts
Mod in a spell that summons a creature with extreme siege bonus and paltry cost. That should solve your problem. As for modding AI to stop building forts I dont think thats possible.
Amos
View Public Profile
Send a private message to Amos
Find all posts by Amos