I appreciate the post Fyron. I know that you have been here on this board for a long time. I just read the early reports about modding SE5 and felt that it was “Start from Scratch”, but as you just explained there were some parts that made it through. Maybe I just miss the old discussions like this and feel that just a little more than a game was lost when they moved to SE5.
AT, that’s still a lot of work to re-texture all those ship sets that you did. You did a great job on them and many others out there, did too! I hope you decide to keep going on the STM and maybe someday they’ll come out with a program to reduce the polygon count for DoGA models.
