Re: AI Questions
What does it matter what's in the logs? The real test of a single player AI is how it comes across to a human being - if it 'tricks' you into thinking its smart or beats you without you seeing that it's cheating, that's far more impressive than a log output which shows how much it 'thinks'.
From casual observation, the AI hasn't shown me anything beyond basic "move army into enemy province" behaviour. It could have taken a huge number of things into consideration in the process of behaving that way or it could have been a simple bit of code: the end result is the same. Beyond the basics it appears to build, move and generally do stuff pretty much at random.
People like to say "Oh but dom3 is so complex, the AI is amazing when you consider that". Tell me, what complexity is the strategic AI actually getting into in dom3? It builds and equips items seemingly at random. It researches at random. It recruits at random. It doesn't matter how much there is to do in dom3 if the AI either flat out doesn't do them, or does them at random.
Note I'm not complaining about the tactical or battlefield AI, because that's fine. It has problems, sure, but it doesn't come across as sack full of hammers dumb like the strategic AI.
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