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Old September 8th, 2007, 08:58 PM

quantum_mechani quantum_mechani is offline
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Default Re: To buy, or not to buy...

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HolyFire said:
1) Are there any changes between the demo and the current full version which help cope with those issues?

Not particularly.
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2) Are such changes planned for, or are likely to appear in, the near future?

Major overhauls are extremely unlikely, but small extra features are always a possibility.
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3) Is there any workaround to alleviate these difficulties?

In the area of battle scripting, there are a large number of tricks for getting mages and units to do as you want. It's still far from perfect, but clever scripting still plays an extremely important part in dominions. And yes, there were formerly attack commander commands in dominions 1, but they were disabled due to their power.

As to the issue of researchers/commander recruiting, it can be a bit of an annoyance, but I find it rare that recruiting mages each turn rarely takes more than a few seconds.

EDIT: It is certainly true that 'n' is invaluable in managing researching and recruitment.
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4) Is there any other reason why those issues are not as consequential as I currently believe?

Part of the reason these issues may stand out to someone learning the game, is that it takes time to get a good enough feel for it to strategize properly. Someone just learning may spend a lot of time hitting end turn and just trying stuff out, as opposed to later on playing more competitively and spending more time thinking how to get the most out of their turn than running through the actual mechanics of executing it.
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